Justice League Task Force (video game)

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Justice League Task Force
Cover art
Developer(s) Sunsoft
SNES: Blizzard Entertainment
Genesis: Condor, Inc.
Publisher(s) Acclaim Entertainment
Composer(s) Matt Uelmen (Genesis)
Glenn Stafford (SNES)
Platforms Sega Genesis, SNES
Release date(s) Genesis:
    SNES:
      Genre(s) Versus fighting game
      Mode(s) Single-player, multiplayer

      Justice League Task Force (ジャスティス・リーグ?) is a SNES and Sega MegaDrive/Genesis tournament fighting game developed by Sunsoft and published by Acclaim in 1995. The SNES version was co-developed by Blizzard Entertainment and the Mega Drive version by Condor, Inc. (later known as Blizzard North).

      It involves characters from DC Comics' Justice League. For this game, the characters include Superman, Batman, Wonder Woman, Green Arrow, The Flash, and Aquaman.

      Story

      Screen capture of a typical round of the game.

      Darkseid attacks the planet Earth, destroying a military base in the process. The player takes control of a member of the Justice League of their choosing, and tracks down the other members for information, only to be attacked by them. As the hero defeats the other Justice League members, they discover that they are in fact android duplicates. Coming to this conclusion, the hero battles Cheetah and then Despero for more information.

      They both lead the hero to Darkseid, who then forces the hero to fight their own duplicate. Upon defeating the clone, the hero must face Darkseid himself. After the hero defeats him, the other League members are freed, and the military base is restored.

      Characters and locations

      Stages Corresponding characters

      Reception

      Justice League Task Force received mostly negative reviews. The four reviewers of Electronic Gaming Monthly scored the Genesis version a 5.875 out of 10, criticizing the choppy animation, limited number of moves, and most especially the poor controls, which they said made executing special moves "too much work to be any fun."[2] GamePro gave negative reviews to both the Genesis and SNES versions, similarly citing poor controls, unimpressive special moves, and sprites which look good in still frame but ugly in animation.[3]

      References

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      External links

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