Lego Pirates of the Caribbean: The Video Game

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Lego Pirates of the Caribbean:
The Video Game
Lego Pirates of the Caribbean.jpg
Cover art for Lego Pirates of the Caribbean: The Video Game
Developer(s)
Publisher(s) Disney Interactive Studios
Platforms
Release date(s)
  • NA 10 May 2011
  • EU 13 May 2011
  • AUS 19 May 2011
Microsoft Windows
  • WW 24 May 2011
Genre(s) Action-adventure
Mode(s) Single-player, multiplayer

Lego Pirates of the Caribbean: The Video Game is a video game in the Lego video game franchise, developed by Traveller's Tales and published by Disney Interactive Studios and the first Lego game from a Disney movie. Released in May 2011 to coincide with the release of Pirates of the Caribbean: On Stranger Tides, the game is based on the Pirates of the Caribbean film series and its storyline covers all four films. The game is available on the Wii, Nintendo 3DS, Nintendo DS, Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X and PlayStation Portable.[1]

Gameplay

Gameplay is similar to previous Lego games in the series. The game uses the same two player drop in drop out co-op mechanics used in all the Lego games. The hub in this game is called The Port. From here, players advance through the game, unlock characters and extras, and as players get further through the game, The Port will evolve and get bigger, revealing new areas to unlock and discover new things. Like past titles, different characters have different abilities. For example, everyone (except characters like Davy Jones who can walk under water) can swim under water, and members of Davy Jones's crew can breathe whilst doing so, Captain Jack Sparrow has the ability to use his compass, which points him to hidden items throughout the level, Will Turner has the ability to throw axes at targets to complete objectives, while female characters such as Elizabeth Swann have the ability to jump higher than other characters in order to access areas unreachable to other characters.

The 3DS version uses the StreetPass feature to activate sword fights.[2]

Development

The game was officially announced on 18 November 2010.[1] The game was developed by Traveller's Tales and published by Disney Interactive Studios. It was released in May 2011 to coincide with the release of the fourth film in the series, Pirates of the Caribbean: On Stranger Tides.

A demo was released online at the beginning of May 2011. It includes the very first level in the game 'Port Royal'. It is set in Port Royal and is based on the first few chapters of "Curse of the Black Pearl", including the scene in which Will duels Jack and when Jack and Will commandeer the Dauntless and then steal the Interceptor.

Trailers for all four movie story modes of the game have all been released and a debut and teaser trailers have been released too.[3][4][5][6]

Reception

Lego Pirates of the Caribbean: The Video Game received mixed reviews from critics. GameSpot gave 6.5/10 for Microsoft Windows, PlayStation 3, Xbox 360, and Wii,[7][8][9][10] while 6.0/10 for PSP, 3DS, and DS.[11][12][13] IGN gave 7.5/10 for PS3, Xbox 360, Wii, and DS, while 8.0/10 for 3DS.[14][15][16][17][18] GameZone gave the Wii version an 8/10, stating "LEGO Pirates of the Caribbean is an impressive action-adventure game that’s fun throughout its entirety. Fans of past games or the Pirates license should play this game without hesitation."[19]

Eurogamer rated the game an 8/10, stating that "It's true that those who've played the last two or three Lego titles might experience a little déjà vu, but the rest will likely find that a pirate's life is very much for them."[20] Game Informer rated the game 7/10, stating that "LEGO Pirates of the Caribbean doesn't enhance the LEGO franchise as the Clone Wars game did a few months back, but it offers another well-executed entry."[21]

Sales

Lego Pirates of the Caribbean: The Video Game was the third top-selling video game in May 2011.[22] As of May 2012, the game has sold over 3 million copies worldwide.

References

  1. 1.0 1.1 Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.
  9. Lua error in package.lua at line 80: module 'strict' not found.
  10. Lua error in package.lua at line 80: module 'strict' not found.
  11. [1] Archived 24 May 2011 at the Wayback Machine
  12. Lua error in package.lua at line 80: module 'strict' not found.
  13. [2] Archived 23 July 2011 at the Wayback Machine
  14. Lua error in package.lua at line 80: module 'strict' not found.
  15. Lua error in package.lua at line 80: module 'strict' not found.
  16. Lua error in package.lua at line 80: module 'strict' not found.
  17. Lua error in package.lua at line 80: module 'strict' not found.
  18. Lua error in package.lua at line 80: module 'strict' not found.
  19. Lua error in package.lua at line 80: module 'strict' not found.
  20. Lua error in package.lua at line 80: module 'strict' not found.
  21. Lua error in package.lua at line 80: module 'strict' not found.
  22. Lua error in package.lua at line 80: module 'strict' not found.