Monsters, Inc. Scream Team

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Monsters, Inc. Scream Team
File:Monsters, Inc. Scream Team cover.jpg
Developer(s) Artificial Mind and Movement (PS1 & PS2)
Disney Interactive (PC)
Publisher(s) PlayStation
Sony Computer Entertainment
    Microsoft Windows
    Disney Interactive
    PlayStation 2
    Sony Computer Entertainment
    Platforms PlayStation, Microsoft Windows, PlayStation 2
    Release date(s) NA October 30, 2001 (PS1 only)
    EU January 25, 2002 (PC)
    EU February 1, 2002 (PS1 & PS2)
    JP March 14, 2002 (PS1 only)
    PAL January 7, 2010 (PS1: PSN)
    NA March 8, 2011 (PS1: PSN)
    Genre(s) Platform
    Mode(s) Single-player

    Monsters, Inc. Scream Team (Monsters, Inc. Scare Island in Europe and Monsters Inc. Monster Academy in Japan) is a platform game published by Sony Computer Entertainment for the PlayStation. It is a prequel to Pixar's 2001 film Monsters, Inc. but set after the events of Monsters University (which was released 12 years after the first film), Screenshots and the first information of the game were released in August 2001,[1] and the game was released in the United States in 2001 and in the PAL region in 2002. In 2011, the game was made available on the PlayStation Store for digital download, priced at $5.99 US dollars.

    Plot

    Mike and Sulley try to get a job at Monsters, Inc. by going to Scare Island in order to train to become top scarers.

    Gameplay

    This 12-level game begins after completion of an orientation program hosted by Roz, who shows the monsters the basics of their training. The levels are divided among three training grounds located on Scare Island. With names hinting at the nature of their design, the Urban Training Grounds, Desert Training Grounds and Arctic Training Grounds contain four areas to be explored. Each region ranges in scenery from a city park to a frozen lake, and players can choose to play as either Sulley or Mike, with each monster having different moves and scare abilities.

    The objective of the game is to successfully scare all the robot children (known as "Nerves") on the island and graduate from monster training with top honors. This is accomplished by collecting bronze, silver and gold medals that are awarded throughout the game. The bronze medal can be obtained by scaring five Nerves on a level; the silver medal can be obtained by finding and collecting 10 "Monsters, Inc." Tokens scattered on a level; and the gold medal can be obtained by scaring all the 8 Nerves of a level. Obtaining the bronze medal in each sub-level of one training ground unlocks a hidden item that may help the player reach previously unreachable areas. By each level the player beats, he or she unlocks a clip of the Monsters, Inc. film.

    Items used include Extra Try Tokens (that gives extra lives to the player), Monsters, Inc. Tokens (that earn silver medals for every ten collected) and Primordial Ooze, which is the substance that gives the monsters their scare power. The random Bag O' Calories increases health, while mailboxes provide tips and information vital to the player's success. Nerves and items may be hidden, but can be discovered by searching in and around boxes and other objects.[2]

    Voice cast

    Neither Mike nor Sulley are voiced by their original voice actors Billy Crystal and John Goodman respectively. However, Henry Waternoose, Randall, Roz and Ms. Flint are.

    Character Voice actor
    Sulley Brian Cummings
    Mike Carlos Alazraqui
    Henry Waternoose James Coburn
    Randall Steve Buscemi
    Ms. Flint Bonnie Hunt
    Roz Bob Peterson

    References

    1. Lua error in package.lua at line 80: module 'strict' not found.
    2. Lua error in package.lua at line 80: module 'strict' not found.