Phoenix: The Fall & Rise of Videogames

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Phoenix
File:Phoenix3.jpg
Cover of Phoenix, 3rd edition
Author Leonard Herman
Subject History of videogames
Publisher Rolenta Press
Publication date
June 2001
ISBN 0-9643848-5-X

Phoenix: The Fall & Rise of Videogames is a book written by Leonard Herman and originally published in December 1994 by Rolenta Press. At the time of its publication, Phoenix was the first comprehensive book about the history of videogames. Two subsequent editions were released: the 2nd edition arrived in 1997 and a 3rd edition was published in 2001. The book has been completely rewritten and a 4th edition is planned for a 2016 release. In June 2008, Game Informer magazine named it the second best videogame-related book of all time.

Phoenix follows a chronological approach to the history of videogames. Nearly every chapter represents one year (with the exception of Chapter 1, which is a history of computers, Chapter 2, which represents the years 1970-1973, and Chapter 3, which is about the years 1974-1976).

Herman began writing the book in 1987 and his intention was for it to be published by 1992, the twentieth anniversary of videogames. Several publishers, including Prima Games, rejected the book on the grounds that the videogame industry was still too new for anyone to be interested in a detailed history of it. After Herman mentioned the book in a letter printed in the fanzine, 2600 Connection, readers of the fanzine wrote to him asking for copies. Herman decided to release it as a photocopied booklet, joined by staples. Fifty copies of this 'Preview' edition were printed and sent to videogame fanzines and magazines. Following a favorable mention by Chris Johnston in the August 1994 issue of EGM², Herman decided to self-publish the book and founded Rolenta Press in order to do so.

Phoenix has received favorable reviews and mentions from many magazines including Electronic Games, Electronic Gaming Monthly, Wired, Edge, Gamepro, Game Informer, and Next Generation. In fact, following the release of the 2nd edition, Next Generation publisher Jonathan Simpson-Bint and Herman were in discussions about Simpson-Bint's company, Imagine Media, taking over the publishing of subsequent editions of Phoenix. Nothing ever came out of these discussions.

On May 1, 2012, Herman announced that the 4th edition would be published by No Starch Press in late 2013.[1] That deal was severed in 2015 due to differences between the author and the publisher about the direction the book was going. Two other major publishers had expressed interest in publishing the 4th edition but in the end, Herman decided to have Rolenta Press publish it.

For the 4th edition, the name of the book has been changed to Phoenix IV: The History of the Videogame Industry. Delays in writing have pushed the publication to early 2016.

Editions

  • Preview Edition - January 1994 - History through 1992
  • 1st Edition - December 1994 - History through 1993
  • 2nd Edition - September 1997 - Three printings - History through 1996. This edition was the first to include black & white photos. Foreword by Keith Feinstein.
  • 3rd Edition - June, 2001 - Eleven printings through October 2014 - History through 2000. The first four printings of this edition were in a large 8.5 x 11 format. The book went out of print in 2005 and was unavailable for several years because the publisher believed that the fourth edition was imminent. In October, 2009, it was apparent that the 4th edition wasn't going to be published any time soon, so a new printing of the 3rd edition was made available. The new printing was reduced to a 6x9 size, but otherwise contained the same text as the prior printings. Foreword by Ralph Baer. The tenth and eleventh printings featured a new cover by Michael Thomasson and Cory Golabek.
  • 4th Edition - 2016 - History through 2014. Forewords by Ted Dabney and Chris Kohler. The cover is very similar to the one designed by Michael Thomasson and Cory Golabek that was used in the tenth and eleventh printings of the 3rd edition. Originally, this cover had been designed for the 4th edition, until No Starch Press said they weren't going to use it.

See also

References

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