QuakeNet

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
QuakeNet
QuakeNetLogo.PNG
Founded 1997; 27 years ago (1997)
Geographic location Europe
United States
Based in Worldwide
Website URL www.quakenet.org
Primary DNS irc.quakenet.org
Average users 65,000 - 75,000
Average channels 40,000 - 45,000
Average servers 12
Content/subject Public/Video Games

QuakeNet is one of the largest Internet Relay Chat (IRC) networks, with a peak average of about 72,000 users[1][2][3] and 42,000 channels.[2][3] The network was founded in 1997 by Garfield (Henrik Rasmussen, Denmark) and Oli (Ola Ingvarsson, Sweden) as a new home for their respective countries' Quake channels.[4][5] At its peak on February 8, 2005, the network recorded 243,394 simultaneous connections.[2]

About QuakeNet

Founded in 1997 as an IRC network for QuakeWorld players, QuakeNet saw huge growth over the coming years as it attracted many other gamers.[4] As interest in IRC started to decline, QuakeNet's userbase followed suit however recent moves to combat this with PR linkups to several game publishers, development studios and hardware manufacturers have started to reverse this trend.

Services

Channels often feature QuakeNet's requestable bespoke channel service 'Q'. Q is the main channel service and manages account authentication similar to nickname registration on servers with Nickserv; although there is no nickname protection service, instead operating on a first come first served basis. The other popular channel service seen in the larger channels is 'S'. S is SpamScan, a service used to detect spam from channels and warn or later punish the offending users. Since April 2014, D was also added as a channel service. D is a network service bot that counts lines, words, phrases and other events from your IRC channel and turns them into nice looking stats on a webpage for your viewing.

Additional services include O as an operserv reference bot to the server operators on QuakeNet, and R (RequestBot) which allows users to request both Q and S if their channel meets their requirements. There are many other backend services which help QuakeNet staff administer the network.[6] QuakeNet also is the home to many other third-party bot-operated services that can be used for various purposes to assist channel operators to run their channels or provide light entertainment. Many of these channels can be found using the channel search facility on the QuakeNet website.

Webchat

QuakeNet has a webchat client which allows users to connect to the network without the use of a dedicated IRC client. The client software, called qwebirc was created by the QuakeNet development team. It is often embedded into other websites and also used by other IRC networks.

References

  1. Lua error in package.lua at line 80: module 'strict' not found.[dead link]
  2. 2.0 2.1 2.2 Lua error in package.lua at line 80: module 'strict' not found.
  3. 3.0 3.1 Lua error in package.lua at line 80: module 'strict' not found.
  4. 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.

Further reading

External links