Tales of the World: Dice Adventure

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Tales of the World: Dice Adventure
Developer(s) Namco Bandai Games
Publisher(s) Namco Bandai Games
Series Tales
Platforms Web browser
Release date(s)
    Genre(s) Board game, roleplaying game
    Mode(s) Single-player, Multiplayer

    Tales of the World: Dice Adventure is a web browser-based board game in the Tales series of video games.[2] It was released on April 26, 2012, in Japanese language only, though it is playable in any region with a Namco Bandai ID.[1]

    Gameplay

    The game plays as a roleplaying game and board game hybrid.[3] The player rolls virtual dice to determine how much a character moves across the board.[1][4] Through the course of traversing the board, the player can form parties with other characters, experience story events, and even participate in battles.[5] As with all of the games in the Tales of the World subseries, the game is a crossover video game, containing many characters from the main series of Tales video games.[1] The characters are presented in a cutesy, "chibi" style, reminiscent of how Final Fantasy characters were recreated for the Nintendo 3DS video game Theatrhythm Final Fantasy.[5]

    The game follows the free-to-play business model,[6] where the game allows a player to play entirely for free, but with the option of buying in-game items with real-life money.[3] The only requirement is to have, or sign up for, a Bandai Namco ID, to sign in to the game.[1] Additionally, Namco Bandai separately released snack food for purchase that contained serial codes for downloading additional content to the game.[1]

    The game received special animation created by production studio A-1 Pictures, the same studio has made videos for the Shin Megami Tensei: Persona, Valkyria Chronicles, and The Idolmaster series of video games and anime.[3][7]

    Development

    The game was first revealed in December 2011, both at the Jump Festa event, and in the respective issue of Weekly Shōnen Jump.[5][8] The game initially set towards a "Spring 2012"[4] release window before ultimately being released on April 26, 2012.[1] The game also offers Smartphone support.[8][8]

    References

    1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Lua error in package.lua at line 80: module 'strict' not found.
    2. Lua error in package.lua at line 80: module 'strict' not found.
    3. 3.0 3.1 3.2 Lua error in package.lua at line 80: module 'strict' not found.
    4. 4.0 4.1 Lua error in package.lua at line 80: module 'strict' not found.
    5. 5.0 5.1 5.2 Lua error in package.lua at line 80: module 'strict' not found.
    6. Lua error in package.lua at line 80: module 'strict' not found.
    7. Lua error in package.lua at line 80: module 'strict' not found.
    8. 8.0 8.1 8.2 Lua error in package.lua at line 80: module 'strict' not found.

    External links