Call of Duty: Black Ops – Zombies

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Call of Duty: Black Ops – Zombies
Call of Duty- Black Ops- Zombies.jpeg
Call of Duty: Black Ops: Zombies app icon
Developer(s) Ideaworks Game Studio
Publisher(s) Activision
Distributor(s) Apple
Glu Mobile (Android)
Series Call of Duty
Platforms iOS
Android
Release date(s)
  • WW: December 1, 2011
Genre(s) First-person shooter
Mode(s) Single-player, multiplayer

Call of Duty: Black Ops – Zombies is a 2011 spin-off game of the Call of Duty series' Zombies mode and the sequel to Call of Duty: Zombies. Developed by Ideaworks Game Studio and published by Activision for the iOS and Android platforms,[1] it was launched in select countries on December 1, 2011.[2]

Overview

It is the sequel to the popular mode on Call of Duty: World at War, the fifth title in the Call of Duty Series. The game allows two- to four-player co-op multiplayer, and, as a new addition to the iOS platform, voice chat and another new feature - to crouch and full prone - a first for all iOS first-person shooters. The first map released was Kino Der Toten. Dead Ops Arcade has also been fully transformed to the iOS platform, with 50 levels, and the player is able to select and play as one of the four characters from the console version (Tank Dempsey, Nikolai Belinski, Takeo Masaki and Doctor Edward Richtofen) or as one of the four random characters from Dead Ops Arcade and a "rookie" soldier in the tutorial. Activision has stated that further map packs will be released in the near future, free of charge, and Ascension was listed as coming soon in the map selection, while Call of the Dead's name was seen briefly after that. Both of these maps have been released.

Kino Der Toten is much like its console/PC counterparts with the exception that its central stairway has been changed to two ramps that go in two directions and meet back up. All doors, perks and weapons cost the same amount of points as on console/PC.

References

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