Conflict: Desert Storm II

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Conflict: Desert Storm II
Conflict - Desert Storm II - Back to Baghdad Coverart.png
Developer(s) Pivotal Games
Publisher(s) SCi, Gotham Games
Series Conflict
Platforms PlayStation 2
Xbox
Microsoft Windows
Nintendo GameCube
Release date(s) PlayStation 2, Xbox & Microsoft Windows
EU 20030919September 19, 2003
NA 20031008October 8, 2003
Nintendo GameCube
NA 20040106January 6, 2004
EU 20040206February 6, 2004
Genre(s) Tactical shooter
Mode(s) Single-player, multiplayer (split-screen, cooperative)

Conflict: Desert Storm II, released as Conflict: Desert Storm II: Back to Baghdad in North America, is a 2003 video game set during the Persian Gulf War. It is the second video game in the Conflict video game series. The game puts the player in command of a special forces squad of four men.

Gameplay

Set during the first Gulf War, the four squad members of either the British 22nd SAS or the US Army Delta Force must battle their way through ten missions.

The player can control one member at a time but can also give remote commands to other squad members. It is possible for two players to play simultaneously, each controlling two soldiers. Up to four can play in the Gamecube and Xbox versions. The player can use different tactics, such as focusing on a head on approach or by using stealth against a variety of forces from the Iraqi military.

The player is not limited to the original arsenal; they may find and appropriate enemy weapons and ammunitions. Different orders, such as "follow me" or "fire at will" can be given to the soldiers not being controlled by the player (who can switch control between them at will).

Storyline

Set during the first Gulf War, the four squad members of either the British 22nd SAS or the US Army Delta Force must battle their way through ten missions and take out Saddam Hussein's men. Starting in Al-Hadar, the squad must link up with a delta team trapped in the city. After rendezvousing with the delta sergeant, two deltas are killed in the mortar strike as the squad heads to the communication bunker. At the communication bunker the squad must protect three deltas from the Iraqi forces before they and the sergeant are evacuated. The squad then escapes with Sgt. Arnold.

The squad is then sent to take out a communication base and are captured, leading to a break out. The squad must then take out a chemical facility where SCUD missiles are being filled with sarin gas. After destroying the chemical threat, the squad must help the 2nd Marine Division secure a refinery which has been taken over and is to be destroyed. The mission ends with an Iraqi ambush of the Marines where a number of men are killed.

The squad then support the securing of Kuwait City via the use of an M2 Bradley Fighting Vehicle, taking out numerous Iraqi infantry along the way, eventually making their way to the nearby artillery shore guns, calling in air strikes to destroy them. The game then ends with Kuwait liberated and the Emir thanking the U.N. coalition for their military assistance.

Red Team

  • John Bradley - Team Leader/Rifleman
  • Paul Foley - Sniper/Medic
  • Mick Connors - Heavy Weapon Specialist
  • David Jones - Combat Engineer

Reception

Reception
Review scores
Publication Score
GC PC PS2 Xbox
GameSpot 6.7 out of 10[2] 6.3 out of 10[4] 6.7 out of 10[1] 6.7 out of 10[3]
GameSpy 3/5 stars[8] 3/5 stars[9]
IGN 7.9 out of 10[6] 7.9 out of 10[5] 7.9 out of 10[7]
Aggregate scores
GameRankings 75.2% (21 reviews)[10] 68.7% (12 reviews)[13] 74.5% (33 reviews)[11] 70.6% (32 reviews)[12]
Metacritic 73% (17 reviews)[14] 65% (10 reviews)[17] 70% (21 reviews)[16] 71% (19 reviews)[15]

References

  1. Lua error in package.lua at line 80: module 'strict' not found.
  2. Lua error in package.lua at line 80: module 'strict' not found.
  3. Lua error in package.lua at line 80: module 'strict' not found.
  4. Lua error in package.lua at line 80: module 'strict' not found.
  5. Lua error in package.lua at line 80: module 'strict' not found.
  6. Lua error in package.lua at line 80: module 'strict' not found.
  7. Lua error in package.lua at line 80: module 'strict' not found.
  8. Lua error in package.lua at line 80: module 'strict' not found.
  9. Lua error in package.lua at line 80: module 'strict' not found.
  10. Lua error in package.lua at line 80: module 'strict' not found.
  11. Lua error in package.lua at line 80: module 'strict' not found.
  12. Lua error in package.lua at line 80: module 'strict' not found.
  13. Lua error in package.lua at line 80: module 'strict' not found.
  14. Lua error in package.lua at line 80: module 'strict' not found.
  15. Lua error in package.lua at line 80: module 'strict' not found.
  16. Lua error in package.lua at line 80: module 'strict' not found.
  17. Lua error in package.lua at line 80: module 'strict' not found.