Cyber Chess

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Cyber Chess
Cyber Chess box front.jpg
Developer(s) William Tunstall-Pedoe
Publisher(s) The Fourth Dimension
Platforms Acorn Archimedes
Release date(s) 1993[citation needed]
Genre(s) Chess

Cyber Chess is a chess-playing computer program developed by William Tunstall-Pedoe.[1][2] It was written for the Acorn Archimedes and published commercially by The Fourth Dimension.[2][3][4][5][6][7]

Development

Evaluation of moves was tuned by use of a genetic algorithm.[8]

Gameplay

The game provides play against another human or the computer (at various levels of difficulty). Saved games and graphics export as vector Drawfiles are supported.[9]

Reception

In Acorn User's games review of 1993/94, Cyber Chess was listed number 55 in the Best 100 Games.[10] The game was well received by the magazines Acorn Computing[5] and Archimedes World,[6] but the retail price of £35 was criticised by The Icon Bar in an article about the marketing of RISC OS games.[11]

References

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