Visceral Games

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Visceral Games
Subsidiary of Electronic Arts
Industry Computer and video games
Interactive entertainment
Founded 1998; 26 years ago (1998)
Headquarters Redwood City, California, USA
Key people
Scott Probst (General Manager), Amy Hennig (Creative Director), Scott Warner (Game Director)
Products Dead Space series
Battlefield Hardline
MySims series
Owner Electronic Arts
Parent Electronic Arts
Website www.visceralgames.com

Visceral Games (formerly EA Redwood Shores[1]) is an American video game development studio owned by Electronic Arts. They are perhaps best known for the critically acclaimed Dead Space series.[2] Visceral Games recently made Battlefield Hardline, a new entry for the Battlefield series launched on March 17, 2015.

History

Visceral Games is part of the EA Games Label; the studio falls under the auspices of Senior Vice President Patrick Söderlund who manages all Games Label studios from Stockholm, Sweden. Prior to his leaving to found Sledgehammer Games, Glen Schofield was Visceral's Vice President and General Manager.

Visceral Games was known as EA Redwood Shores from 1998 to May 2009.[1]

Visceral Games is located in Redwood Shores, California at the same site location as the EA corporate headquarters. There was an Australian studio based in Melbourne, but this was closed down on September 19, 2011.[3] The fate of the game they were rumored to be working on (The Ripper) is unknown.

In 2013, EA bought the rights for developing Star Wars games from Disney. EA confirmed that besides Visceral Games, BioWare and DICE are developing Star Wars games.

In early 2014, a rumor stated that Visceral Games was developing the next Battlefield game after Battlefield 4. In May 2014, web pages appeared stating that the next Battlefield game is going to be called Battlefield Hardline and is being revealed at E3 2014. This was confirmed by EA via Twitter as correct information, and the game was shown off to be a "Cops vs Robbers"-style shooter. It was previously thought Visceral Games was going to develop solely the single-player campaign, while DICE would be working on the multiplayer, but this rumor was soon denied, with a claim that DICE was merely having a supportive role in the multiplayer development.

Less than a month after the release of Battlefield Hardline, General Manager of the studio Steve Papoutsis left Visceral Games. After his departure, his position was taken up by Scott Probst.[4]

Games

Title Release Platform
007: Agent Under Fire 2001 PlayStation 2, Xbox, GameCube
The Lord of the Rings: The Return of the King 2003 PlayStation 2, Xbox, GameCube, Game Boy Advance, Windows, Mac
James Bond 007: Everything or Nothing 2004 PlayStation 2, Xbox, GameCube
The Lord of the Rings: The Third Age 2004 PlayStation 2, Xbox, GameCube
James Bond 007: From Russia with Love 2005 PlayStation 2, Xbox, GameCube
The Godfather: The Game 2006 PlayStation 2, PlayStation 3, PlayStation Portable, Xbox, Xbox 360, Wii
The Simpsons Game 2007 PlayStation 3, Xbox 360
MySims 2007 Wii, DS, Windows (2008)
Dead Space 2008 PlayStation 3, Xbox 360, Windows
MySims Kingdom 2008 Wii, DS
MySims Racing 2009 Wii, DS
The Godfather II 2009 PlayStation 3, Xbox 360, Windows
MySims Agents 2009 Wii, DS
Dead Space: Extraction 2009 PlayStation 3, Wii
Dante's Inferno 2010 PlayStation 3, Xbox 360
Dead Space 2[5] 2011 PlayStation 3, Xbox 360, Windows
Dead Space 3 2013 PlayStation 3, Xbox 360, Windows
Battlefield 3: End Game[6] 2013 PlayStation 3, Xbox 360, Windows
Army of Two: The Devil's Cartel 2013 PlayStation 3, Xbox 360
Battlefield Hardline 2015 PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows
Untitled Star Wars game 2018 TBA

References

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