File:Steep deep water wave.ogv

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Steep_deep_water_wave.ogv(Ogg Theora video file, length 12 s, 390 × 292 pixels, 3.32 Mbps)

Summary

Steep deep water waves, with a wave length of about twice the water depth. The wave height is 90% of the maximum wave height.
Description of the animation: The white dots are fluid particles, also followed in time. In the case shown here, the mean Eulerian horizontal velocity below the wave trough is zero.
The wave physics are computed with the Rienecker & Fenton (R&F) streamfunction theory; for a computer code to compute these see: J.D. Fenton (1988) "The numerical solution of steady water wave problems". Computers & Geosciences 14(3), pp. 357–368. The animations are made from the R&F results with a series of Matlab scripts and batch files.

Licensing

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File history

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Date/TimeThumbnailDimensionsUserComment
current23:52, 7 January 201712 s, 390 × 292 (4.76 MB)127.0.0.1 (talk)Steep deep water waves, with a wave length of about twice the water depth. The wave height is 90% of the maximum wave height.<br><i>Description of the animation</i>: The white dots are fluid particles, also followed in time. In the case shown here, the mean Eulerian horizontal velocity below the wave trough is zero.<br>The wave physics are computed with the Rienecker & Fenton (R&F) streamfunction theory; for a computer code to compute these see: J.D. Fenton (1988) "The numerical solution of steady water wave problems". Computers & Geosciences 14(3), pp. 357–368. The animations are made from the R&F results with a series of Matlab scripts and batch files.
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