Fluxus (programming environment)

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Fluxus (programming environment)
Developer(s) Dave Griffiths, Gabor Papp and others
Initial release 2005
Stable release 0.17rc5 / 18 April 2012; 12 years ago (2012-04-18)
Operating system Linux, Mac OS X, Windows
License GNU General Public License
Website http://pawfal.org/fluxus/

Fluxus is a live coding environment for 3D graphics, music and games.[1] It uses the programming language Racket (a dialect of Scheme/Lisp) to work with a games engine with built-in 3D graphics, physics simulation and sound synthesis. All programming is done on-the-fly, where the code editor appears on top of the graphics that the code is generating. It is an important reference for research and practice in exploratory programming, pedagogy,[2] live performance[3] and games programming.

Fluxus is known for hosting some of the most cutting-edge live coding research systems [3] by its author Dave Griffiths, such as the BetaBlocker language inspired by Core War, the Al-Jazari music environment based on interacting robots, the Daisy Chain music environment based on the Petri net model of computation, and the SchemeBricks visual interface for Scheme.[4]

References

  1. Lua error in package.lua at line 80: module 'strict' not found.
  2. Martins, S. B. (2010). Revisiting the architecture curriculum - the programming perspective. In FUTURE CITIES, 28th eCAADe Conference Proceedings, ETH Zurich (Switzerland).
  3. 3.0 3.1 Collins, N. (2011). Live coding of consequence. Leonardo, 44(3):207-211.
  4. McLean, A., Griffiths, D., Collins, N., and Wiggins, G. (2010). Visualisation of live code. In Proceedings of Electronic Visualisation and the Arts London 2010.


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