King Mondo

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King Mondo
File:King Mondo.jpg
Series Power Rangers Zeo
Power Rangers in Space
Title(s) Machine King
First appearance A Zeo Beginning, Part 1 (Power Rangers Zeo)[1]
Last appearance Countdown to Destruction, Part 2 (Power Rangers in Space)[2]
Status Destroyed[2]
Homeworld Unknown, extragalactic.[3]
Portrayed by David Stenstrom[4]

King Mondo is a fictional character from the American television series Power Rangers Zeo. He serves as the principal antagonist of the series.[5][6] King Mondo's costume and various pieces of footage were borrowed from the Japanese Super Sentai series Chōriki Sentai Ohranger. In that series, Mondo's name was Bacchushund (バッカスフンド Bakkasufundo?), and he served the same role. He is voiced by David Stenstrom[4] and portrayed in costume by an uncredited actor. In scenes where footage of Bacchus-Wrath is used, Bacchus-Wrath's actor Yasuhiro Takeuchi takes the role in the suit.

Mondo is cast as an alien tyrant, the ruler of an extragalactic Machine Empire.[5] His empire is called Baranoia (バラノイア Baranoia?) in Ohranger and simply "Machine Empire" in Zeo. Though in Ohranger he is unconnected to any previous series, in Zeo he ascends to the position of main villain by ousting the previous series' antagonists, Rita Repulsa and Lord Zedd.[7] He is incapacitated in episode 34 of Zeo, but while he gets repairs between episodes 35 and 47 he is replaced by various usurpers. As with many villains from the first five seasons of Power Rangers, Mondo returns as a supporting villain in Power Rangers in Space, this time as a henchman to main antagonist Dark Specter.[2][8]

Fictional character biography

Mondo's history is outlined to the Rangers by their mentor, Zordon. He broke off from the United Alliance of Evil.[3] At the time Zeo begins, Mondo has conquered dozens of star systems, to the point where Earth's solar system has become the last hope of curbing his assault.[3] Whenever Mondo conquers a planet, he strips its natural resources, processes them into soldiers for his empire, and moves on to the next planet.[1] Setting his sights on Earth from his colossal Skybase, Mondo surrounds himself with his family: his wife Machina and son Sprocket.[1] Despite his violent tendencies and short temper, Mondo shows himself to be a caring, if pampering, family man, often taking the advice of his family over that of his much more intelligent butlers, Klank and Orbus.[9][10] Though he considers them primitive, Mondo is shown to be fascinated with mundane human activities, and many of his early schemes involve turning small problems in the Rangers' personal lives into life-threatening situations through use of his Machine Beasts.[11][12][13]

Toward the middle of the series, Mondo begins showing increased interest in the mystic arts. He attempts to take possession of various magical totems, including Tommy Oliver's mysterious arrowhead[14] and the powers of Trey of Triforia.[15] When his forces uncover a vein of a magical metal called Neo-Plutonium on the moon, he uses it to form an armored coating for his monsters, though they are defeated once the rangers gain the Super Zeo Zords.[16] Eventually deciding to confront the Rangers himself, Mondo retrieves the Sword of Damocles,[17] in the series a mystical weapon capable of mass destruction that Mondo had used some time in the past[17] (and had sealed away so he wouldn't be driven to use it again). When Mondo uses the sword, he swells to the size of a tall building, and the large gear on his back transforms into a metallic, streamlined arc with radial spikes running through it, giving the appearance of a pair of wings.[17] When the Rangers form the Super Zeo Megazord, Mondo and his sword are destroyed.[17]

After Mondo's destruction, the leadership of the Machine Empire is assumed by the usurper Louie Kaboom, a rogue creation of Rita and Zedd.[18] At this time, it is revealed that Mondo has an adult son named Gasket, who was disowned for marrying into the family of Mondo's arch rival. Gasket and his wife, Archerina, send Louie to his death and assume leadership for themselves.[19] Mondo returns, having repaired himself, in short order, causing the usurpers to flee to the other side of the universe.[20][21] He also discovers Zedd and Rita has returned to the Moon and is operating in a motorhome base. In the final episode of Zeo, Mondo makes a grab for the Gold Ranger powers yet again, only to be defeated by the Rangers and then seemingly finished off by Rita and Zedd, who send the Royal House of Gadgetry a bomb disguised as a peace offering. In reality, Mondo survives, though he is badly damaged, he swore revenge on both Zedd and Rita.[22] Mondo and his family, repaired, later joined Dark Specter's alliance,[8] and do their part in the invasion of the universe, attacking the Phantom Ranger's homeworld.[2] Mondo is destroyed once and for all when the wave of good energy released upon Zordon's death turns him into a pile of sand.[2]

In the 10th anniversary episode, Forever Red, the last surviving generals of Mondo's empire seek to avenge his death, by unearthing Zedd's zord Serpentera and taking over the Earth. The plan is foiled by an alliance of the 10 Red Rangers that existed at the time, and the generals are destroyed.

In other media

Mondo appears in the sole issue of the Power Rangers Zeo comic book released by Image Comics, written by Tom and Mary Bierbaum and illustrated by Todd Nauck.[23] In the comic, Mondo's forces have followed Zedd and Rita to Gamma Vile, in hopes of capturing Lord Zedd and the Power Coin energies he possesses.[24]

It should also be noted that he also appeared in the computer game Power Rangers Zeo vs. The Machine Empire, which was released in 1996, as the final boss. In the game, Mondo steals the Zeo Crystal, which prevents the Rangers from morphing. The player has to control one of the Rangers, and retrieve 100 shards throughout each level. In the final battle, the Rangers use the Zeo Megazord to defeat Mondo for good.

He was also a playable character in the Super NES Game Power Rangers Zeo: Battle Racers.

Merchandise

The creation of the new Power Rangers Zeo characters, including the King Mondo character, was part of a strategy to rejuvenate the entire series, and was described as "a moment of inspiration".[6] As with most Power Rangers main villains, no merchandise of Mondo was released, being largely passed up in favor of his foot soldiers and Machine Beasts.[citation needed] However, a small figure of Mondo's Sentai counterpart Bacchus-Wrath, as well as figures of Sprocket and Machina's counterparts Hysteria and Buldont, was released in Japan with Ohranger's "Giant Roller" vehicle, Zeo's "Defender Wheel."

See also

References

  1. 1.0 1.1 1.2 Power Rangers: Zeo Episode 1, A Zeo Beginning, Part 1
  2. 2.0 2.1 2.2 2.3 2.4 Power Rangers in Space Episode 43, Countdown to Destruction, Part 2
  3. 3.0 3.1 3.2 Power Rangers: Zeo Episode 2, A Zeo Beginning, Part 2
  4. 4.0 4.1 Internet Movie Database - David Stenstrom
  5. 5.0 5.1 Lua error in package.lua at line 80: module 'strict' not found.
  6. 6.0 6.1 Lua error in package.lua at line 80: module 'strict' not found.
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  8. 8.0 8.1 Power Rangers in Space Episode 1, From out of Nowhere, Part 1
  9. Power Rangers Zeo Episode 6, Rangers in the Outfield
  10. Power Rangers Zeo Episode 13, Mean Screen
  11. Power Rangers: Zeo Episode 11, A Few Bad Seeds
  12. Power Rangers Zeo Episode 5, For Cryin' Out Loud
  13. Power Rangers Zeo Episode 8, Puppet Blaster
  14. Power Rangers Zeo Episode 21, Brother, Can You Spare an Arrowhead?
  15. Power Rangers Zeo Episode 33, Revelations of Gold
  16. Power Rangers Zeo Episode 34, A Golden Homecoming
  17. 17.0 17.1 17.2 17.3 Power Rangers: Zeo Episode 35, Mondo's Last Stand
  18. Power Rangers Zeo Episode 36, Bomber In The Summer
  19. Power Rangers Zeo Episode 40, The Joke's on Blue
  20. Power Rangers Zeo Episode 46, Another Song and Dance
  21. Power Rangers Zeo Episode 49, Hawaii Zeo
  22. Power Rangers Zeo Episode 50, Good as Gold
  23. Comic by Comic - Interview with Todd Nauck
  24. Power Rangers Zeo #1, from Image Comics