Monopoly (1991 video game)

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Monopoly
File:Monopoly (1991) Video Game Cover.jpg
Game Boy box art
Developer(s) Sculptured Software
Publisher(s) <templatestyles src="Plainlist/styles.css"/>
Programmer(s) Bill Williams (NES)
Ryan Ridges, John Lund (Game Boy)
Jeff Hughes, Yousuke Shimizu (Japanese versions)
Composer(s) Paul Webb (Game Boy/NES)
Nu Romantic Productions (Genesis/SNES)
Series Monopoly
Platforms <templatestyles src="Plainlist/styles.css"/>
Release date(s) 1991
Genre(s) Strategy, board game

Monopoly is a video game based on the board game Monopoly, released on Game Boy, Genesis, NES, and SNES. Developed by Sculptured Software and published by Parker Brothers (the Game Boy version was published by Majesco Sales), this title was one of many inspired by the property.

It is not to be confused with the 1993 Monopoly game, which was released in Japan only.

Gameplay

Lua error in package.lua at line 80: module 'strict' not found. The game contains very similar gameplay to the board game it is based on, with various physical tasks being replaced by automation and digital representations.

Critical reception

Reception
Aggregate score
Aggregator Score
GameRankings 65.67% (N64)[3]
49.83% (SNES)[4]
Review scores
Publication Score
EGM 6.25/10 (NES)[lower-alpha 1]
Nintendo Power 3.725/5 (Game Boy)[lower-alpha 2]

Earl Green of AllGame deemed it "one of the better translations" of the Monopoly board game, due to it "captur[ing] the visual essence" of its source material.[5] Just Games Retro argued that the game solved various problems of the board game, including it being too long, too fiddly, requiring a certain number of human players, and requiring the entire game to be finished in one sitting, noting that the gameplay is streamlined due to the digitisation of many aspects like banking.[6] Pocket Magazine deemed it faithful to the original, while praising its gameplay, graphics, and sound, though noted the shortness of rounds.[7] Sega-16 noted that it has the fun of Monopoly without the tedium of setting up and packing away the pieces.[8] GameCola liked the game, though wished it had slightly better AI that could accommodate more players, and allowed for more customisation of gameplay.[9] IGN wrote it was a good game for solitaire play, but not for multi-human play.[10]

Entertainment Weekly gave the game a C- and wrote that the computerized opponents took 10–15 seconds each to make their moves, and this made the game rather slow.[11]

Notes

  1. In Electronic Gaming Monthly's review of the NES versions, two critics gave it an 8/10, one a 4/10, and another a 5/10.[1]
  2. Nintendo Power gave the Game Boy port a 3.4/5 for graphics/sound, 3.7/5 for play control, 3.8/5 for challenge, and 4/5 for theme/fun.[2]

References

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External links