Amok (video game)

From Infogalactic: the planetary knowledge core
Jump to: navigation, search

<templatestyles src="Module:Hatnote/styles.css"></templatestyles>

Amok
Japanese version cover art
Developer(s) Lemon
Publisher(s) NA Scavenger
JP Koei
EU Scavenger
BR Tec Toy
Composer(s) Jesper Kyd
Platforms Saturn, MS-DOS, Microsoft Windows
Release date(s) PC
    Saturn
    NA 19970117January 17, 1997
    JP 19970620June 20, 1997
    EU 1997
    Genre(s) Action
    Mode(s) Single player

    Amok (sometimes spelled AMOK, A.M.O.K., A+M+O+K, or A•M•O•K) is an action game for Windows and Sega Saturn in which a robot called "Slambird" is guided through nine different scenarios to complete several objectives. Developed by Lemon, Amok began as a technology demo for the Sega 32X, but was reworked for the Saturn after Sega discontinued support for the 32X.[1]

    Story

    Taking place on the planet Amok, a company war has been raging on for 47 years straight. However, upon the 47th year, a peace treaty was finally put into effect and both warring sides ceased fire. Unbeknownst to them is The Bureau, an underground collection of Arms Dealers who were benefiting from the constant weapon sales. The Bureau starts a plan to keep the war going by striking the heart of a strong military compound and research center on the island of Falster. By employing the mercenary mech-pilot Gert Staun - commandeering their latest light ground-sea mech, the Slam Bird - does the Bureau hope to achieve their ultimate goal.

    Levels

    The first set of levels are taken underwater, and have obstacles and enemies to match the area, including sharks and mines. Progressing further through the game, the scenarios become more into the urban than the rural area (e.g. level 1: underwater - level 8: enemy complex). The first area however is the only area that is a true rural area, as areas after the first are simply desert/dirt areas with mechanical structures (the mechanical structures are found by a metallic flooring surrounding the area). The urban areas are usually part of an objective or contain enemies. The list of levels include:

    • Pre-Level: Underwater
    • Level 1: Wastelands (desert)
    • Level 2: Wastelands (desert)
    • Level 3: City
    • Level 4: Headquarters (City)
    • Level 5: Ocean
    • Level 6: Underwater Base
    • Level 7: Sewers (Enemy Complex)
    • Level 8: Enemy Complex and Final showdown with Svinet 17

    Gameplay

    The gameplay follows a seek and destroy format, where you must destroy certain structures with a cannon that is attached to the Slambird robot. Enemies such as sharks, enemy robots and structures can only be destroyed with the cannon. However, some enemies can be destroyed by simply walking into or over them, mostly foot soldiers and mines (though it is usually not the best method for destroying mines, as if mines are swam into, the Slambird will endure damage).

    Slambird Robot

    The Slambird Robot can transform into two different modes, although not at free will. The first mode you experience is the underwater mode, with propellers guiding you through the underwater level (Note: there are 3 levels where you use the underwater mode of the Slambird, however one is a secret level). The dominant mode is the walking mode, used to explore the land areas. The two modes are no different in control, except the visual appearance, and that the propeller mode fires torpedoes, instead of missiles, although they both have the same firing speed, damage and firing rate. Missiles, heavy missiles and bombs can also be fired by the robot, and at the end a special power gun is found to fight Svinet 17.

    Enemies

    The game contains many different enemy types. These enemies are split into two groups - non-corporation enemies and corporation enemies. The non-corporation enemies are enemies that have not been developed to destroy the robot by the corporation, such as the bat, the steeljaw rat and the huge ant that can be found in the later missions. The corporation enemies are grunts and machines that have been developed to kill the Slambird Robot, these include the "Grunt," "Scuba Grunts," and various robots and flying objects. The final enemy "Svinet 17" Is a robot that you must kill to beat the game, and it is the most powerful of all the enemies and must be killed using the special weapon provided in the last level.

    External links

    References

    1. Lua error in package.lua at line 80: module 'strict' not found.