Hard Nova
Hard Nova | |
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Cover art by Nancy L. Fong
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Developer(s) | Malibu Interactive |
Publisher(s) | Electronic Arts |
Producer(s) | Christopher Erhardt Roland Kippenhan III |
Designer(s) | Karl Buiter |
Programmer(s) | Karl Buiter Scott Fisher |
Artist(s) | Mark Dickenson Peggy Brennan Cynthia Hamilton |
Writer(s) | Eric Lindstrom Jeff Haas |
Composer(s) | Jon Medek |
Platforms | MS-DOS, Amiga, Atari ST |
Release date(s) | 1990 |
Genre(s) | Role-playing video game |
Mode(s) | Single-player |
Hard Nova is a role-playing video game developed by Malibu Interactive and published by Electronic Arts in 1990 for DOS, Amiga and Atari ST. It is a follow-up to Sentinel Worlds I: Future Magic.
Gameplay
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Hard Nova has a character creation element that allows players to choose their gender, and, unlike Sentinel Worlds I, lead a group of mercenaries.
Plot
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Reception
The game was received 5 out of 5 stars in Dragon.[1] Scorpia of Computer Gaming World opined that Hard Nova greatly improved on Sentinel Worlds, and concluded that it "is a pretty decent game, with some interesting touches and a good storyline. While not a long-term epic, it should keep you occupied for awhile."[2] Ken St. Andre wrote in the same issue of CGW that "it is a very good real-time shoot-'em-up game", but that the combat became boring and amoral and the game offered little exploration.[3]
References
External links
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