Julian Gollop

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Julian Gollop is a British designer of strategy games and strategy video games, and the founder of now-defunct game studios Mythos Games (Target Games) and Codo Technologies. Gollop has designed many video games for numerous systems since the early 1980s. His most popular work to date is the X-COM series of science fiction games, in particular the first and third games in the series, on which he worked together with his brother, Nick, for MicroProse.

In 2009, IGN ranked Julian Gollop and Nick at 66th place among the top video game creators of all time.[1] 2012's video game XCOM: Enemy Unknown by Firaxis Games pays homage to them in the form of "the Gollop Chamber" facility in the XCOM base.[2] As of 2014, he lives and works in Sofia, Bulgaria, since 2006 after marrying in 2002.[3][4]

Games developed

Title Year Publisher
Time Lords 1983
Islandia 1983
Battlecars 1984 Games Workshop
Nebula 1984
Rebelstar Raiders 1984 Red Shift
Chaos: The Battle of Wizards 1985 Games Workshop
Rebelstar 1986 Firebird
Rebelstar II 1988 Silverbird Software
Laser Squad 1988 Blade Software
Micro League Multimedia
Lords of Chaos 1990 Blade Software
UFO: Enemy Unknown/X-COM: UFO Defense 1994 MicroProse
Spectrum HoloByte (Japan)
X-COM: Apocalypse 1997 MicroProse
Magic and Mayhem 1998
      The Dreamland Chronicles: Freedom Ridge Cancelled n/a
      Laser Squad Nemesis 2002
          Rebelstar: Tactical Command 2005 Namco
          Chessmaster Live 2008 Ubisoft
          Feral Interactive (Mac OS X)
          Ghost Recon: Shadow Wars 2011 Ubisoft
          Assassin's Creed III: Liberation[5] 2012 Ubisoft
          Chaos Reborn[6] 2015

          References

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          External links

          Interviews

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