Muda (Japanese term)

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Muda (無駄?) is a Japanese word meaning "futility; uselessness; idleness; superfluity; waste; wastage; wastefulness",[1] and is a key concept in the Toyota Production System (TPS) as one of the three types of deviation from optimal allocation of resources (muda, mura, muri).[2] Waste reduction is an effective way to increase profitability. Toyota adopted these three words beginning with the prefix mu-,[3] which in Japan are widely recognized as a reference to a product improvement program or campaign.

From customer point of view, a value added work is the process adds value by producing goods or providing a service that a customer is willing to pay for. However, muda is processes that consumes resources more than needed which causes waste occurs.[4]

Muda are breakdown into two types namely:

Muda Type - I : The non value added activity for end customer but it is necessary.

Muda Type -II : The non value added activity for end customer which are not necessary. It is targeted to eliminate this type of wastage.

Type-I are usually hard to eliminate because although it is classified as non - value added activity but it is not necessary muda. To illustrate, we will take an example of car manufacturing. The quality inspection process for critical process is needed at car assembly to ensure the car quality and fulfil safety standards before sending it to the end user. However, from customer point of view, this actions is deemed unnecessary and do not attribute to the assembly process which add values or to the car assembly.

Type-II are non value added activity which contributes to waste and incurring hidden costs. Toyota Production System identifies the wastage occurs and group them into 7 major categories.[5]

Seven wastes

One of the key steps in Lean and TPS is the identification of which steps add value and which don't. By classifying all the process activities into these two categories it is then possible to start actions for improving the former and eliminating the latter. Some of these definitions may seem rather 'idealist' but this tough definition is seen as important to the effectiveness of this key step. Once value-adding work (actual work) has been separated from waste then waste can be subdivided into 'needs to be done (auxiliary work) but non-value adding' waste and pure waste. The clear identification of 'non-value adding work', as distinct from waste or work, is critical to identifying the assumptions and beliefs behind the current work process and to challenging them in due course.

The expression "Learning to see" comes from an ever developing ability to see waste where it was not perceived before. Many have sought to develop this ability by 'trips to Japan' to visit Toyota to see the difference between their operation and one that has been under continuous improvement for thirty years under the TPS. The following "seven wastes" identify resources which are commonly wasted. They were identified by Toyota's Chief Engineer, Taiichi Ohno as part of the Toyota Production System:[6]

Transportation

Each time a product is moved it stands the risk of being damaged, lost, delayed, etc. as well as being a cost for no added value. Transportation does not make any transformation to the product that the consumer is willing to pay for.

Inventory

Inventory, be it in the form of raw materials, work-in-progress (WIP), or finished goods, represents a capital outlay that has not yet produced an income either by the producer or for the consumer. Any of these three items not being actively processed to add value is waste.

Motion

In contrast to transportation, which refers to damage to products and transaction costs associated with moving them, motion refers to the damage that the production process inflicts on the entity that creates the product, either over time (wear and tear for equipment and repetitive strain injuries for workers) or during discrete events (accidents that damage equipment and/or injure workers).

Waiting

Whenever goods are not in transport or being processed, they are waiting. In traditional processes, a large part of an individual product's life is spent waiting to be worked on.

Over-processing

Over-processing occurs any time more work is done on a piece other than what is required by the customer. This also includes using components that are more precise, complex, higher quality or expensive than absolutely required. (Traditional notion of waste, as exemplified by scrap that often results from poor product or process design.[7]

Over-production

Overproduction occurs when more product is produced than is required at that time by your customers. One common practice that leads to this muda is the production of large batches, as often consumer needs change over the long times large batches require. Overproduction is considered the worst muda[according to whom?] because it hides and/or generates all the others. Overproduction leads to excess inventory, which then requires the expenditure of resources on storage space and preservation, activities that do not benefit the customer.

Defects

Whenever defects occur, extra costs are incurred reworking the part, rescheduling production, etc. This results in labor costs, more time in the "Work-in-progress". Defects in practice can sometimes double the cost of one single product. This should not be passed on to the consumer and should be taken as a loss.

Other candidate wastes

There can be more forms of waste in addition to the seven. The 8 most common forms of waste can be remembered using the mnemonic "DOWNTIME" (Deffective Production, Overproduction, Waiting, Non-used Employee Talent (the 8th form), Transportation, Inventory, Motion, and Excessive (Over) Processing)

Other sources have proposed additional wastes. These may work for the proposers or they may overlap or be inconsistent with the originals which came from a coherent source.

Latent skill

Organizations employ their staff for specific skills that they may have. These employees have other skills too, it is wasteful to not take advantage of these skills as well. "It is only by capitalizing on employees' creativity that organizations can eliminate the other seven wastes and continuously improve their performance."[8]

File:Lean wastes.jpg
Ohno's Seven deadly wastes (muda) or non value adding work, with the addition of the 8th waste for the under-utilisation of people.

Implementation

Shigeo Shingo divides process related activity into Process and Operation.[9] He distinguishes "Process", the course of material that is transformed into product, from "Operation" which are the actions performed on the material by workers and machines. This distinction is not generally recognized because most people would view the "Operations" performed on the raw materials of a product by workers and machines as the "Process" by which those raw materials are transformed into the final product. He makes this distinction because value is added to the product by the process but not by most of the operations. He states that whereas many see Process and Operations in parallel he sees them at right angles (orthogonal) (see Value Stream Mapping). This starkly throws most of the operations into the waste category.

Many of the TPS/Lean techniques work in a similar way. By planning to reduce manpower, or reduce change-over times, or reduce campaign lengths, or reduce lot sizes the question of waste comes immediately into focus upon those elements that prevent the plan being implemented. Often it is in the operations' area rather than the process area that muda can be eliminated and remove the blockage to the plan. Tools of many types and methodologies can then be employed on these wastes to reduce or eliminate them.

The plan is therefore to build a fast, flexible process where the immediate impact is to reduce waste and therefore costs. By ratcheting the process towards this aim with focused muda reduction to achieve each step, the improvements are 'locked in' and become required for the process to function. Without this intent to build a fast, flexible process there is a significant danger that any improvements achieved will not be sustained because they are just desirable and can slip back towards old behaviours without the process stopping.

See also

References

  1. Kenkyusha's New Japanese-English Dictionary, 5th edition, 2003, Tokyo: Kenkyusha, p. 2530.
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  6. Toyota Production System, Ohno, Taiichi, 1988, Productivity Press
  7. om5
  8. Liker (2004) - The Toyota Way (p.28)
  9. A study of the Toyota Production System, Shigeo Shingo, Productivity Press, 1989, p xxxi

External links