Restaurant Empire

From Infogalactic: the planetary knowledge core
Jump to: navigation, search
Restaurant Empire
File:Restaurant Empire PC Cover.jpg
Developer(s) Enlight Software
Publisher(s) Enlight Software
Platforms PC
Release date(s) March 17, 2003 (NA)
Genre(s) Business simulation game
Mode(s) Single player

Restaurant Empire (simplified Chinese: 奇迹餐厅; traditional Chinese: 奇蹟餐廳; pinyin: Qí Jì Cān Tīng) is a 2003 computer game in which the player designs, owns, and operates a restaurant. It was created by Trevor Chan and published by Enlight Software, and runs only on PCs.

Gameplay

The player controls the kind of cuisine the restaurant serves (American, French, or Italian), what specific food they serve, and the staff. The player has to keep guests happy and make money at the same time.

There is also a sandbox mode which is basically freeform. There are no confines as there are in the storyline mode (regular mode) but there are no challenges either.

Storyline

In the game, a global culinary conglomerate, Omnifood, controls over 60% of the world's restaurants and is rapidly growing. The player must compete against Omnifood.

The player takes the role of Armand LeBeouf, a recent graduate from a French culinary school given the opportunity by his uncle to run his own restaurant. Later, the player is given the opportunity to attract investment capital and open more restaurants.

Sequel

Enlight produced a sequel to the popular Restaurant Empire game, called Restaurant Empire 2.[1] Game publisher Paradox Interactive signed an agreement with Enlight to bring the game to stores in North America. The game's release was delayed over six times; it was finally released on May 26, 2009.

The new game has several new features, including the addition of German cuisine, as well as the city of Munich as a location for the player to expand his restaurant chain.

Reception

Lua error in package.lua at line 80: module 'strict' not found. The game scored a 76 out of 100 on Metacritic. The game was hurt by poor soundtrack, blurry textures, and blocky character models. The game was helped however by overall good gameplay.

References

External links


<templatestyles src="Asbox/styles.css"></templatestyles>