Spawn: The Eternal

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Spawn: The Eternal
File:Spawn - The Eternal Coverart.png
Developer(s) Sony Computer Entertainment
Publisher(s) Sony Computer Entertainment
Hudson Soft (JPN)
Platforms PlayStation
Release date(s)
        Genre(s) Action
        Mode(s) Single-player

        Spawn: The Eternal is a video game developed and published by Sony Computer Entertainment for the PlayStation, based on the comic book character Spawn created by Todd McFarlane and produced by Image Comics. It was released on December 1, 1997 in North America and received poor reviews. When played on a CD player, the disc would be revealed to contain a lengthy audio interview with Spawn creator Todd McFarlane.[2]

        Development

        Development on the game began in early 1995. The game's original format was scrapped in 1996 so that it could be redesigned in the same 3-D maze style as the hugely popular Tomb Raider, leading to the development cycle being stretched out to two years.[3] A release date was announced for August 1997 to be release around the same time the movie was released in theaters,[3] but pushed back to December due to further delays.

        Reception

        The game received a generally negative response from critics. GameSpot scored the game 1.8/10, citing poor controls, buggy graphics, and a camera which moves far too slow to keep up with the player character.[4] IGN gave the game a 2/10, complaining of grainy textures, simplistic combat, overly easy puzzles, and general lack of challenge.[5]

        References

        1. http://www.gamefaqs.com/console/psx/data/198729.html
        2. Lua error in package.lua at line 80: module 'strict' not found.
        3. 3.0 3.1 Lua error in package.lua at line 80: module 'strict' not found.
        4. Smith, Josh (March 18, 1998). Spawn: The Eternal review, GameSpot.
        5. Douglas, Adam (December 9, 1997). Game Review, IGN.

        External links


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