Pro Moves Soccer

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Pro Moves Soccer
File:ProMovesSoccerUSBoxShotGenesis.jpg
Cover art
Developer(s) ASCII Entertainment[1][2]
Publisher(s) ASCII Entertainment[1]
Composer(s) Jesper Kyd
Platforms Sega Genesis[1]
Release date(s)
    Genre(s) Traditional soccer simulation[1]
    Mode(s) Single-player
    multiplayer (up to 2 players)

    Pro Moves Soccer is a Sega Genesis soccer video game from 1993 that was based on the fictional Asciiware World Sports league.[3]

    Gameplay

    File:ProMovesSoccerGenesisGameplay.png
    Sample gameplay of Pro Moves Soccer, with goaltender P. O'Brian stopping an attempted shot into the goal.

    The game itself features international level soccer matchups and customizable options that makes a game anywhere from a length of a childhood soccer match (3 minute halves) to the length of an actual FIFA soccer match (45 minute halves).[3] As long as they can remember the lengthy passwords, players can also make their own soccer teams. The game announcer's uses brief words and phrases to describe the action (i.e., kick-off, yellow card, red card, penalty shot, head shot, header, rainbow kick).

    Players can either play exhibition, World Cup, practice, or Eight Nations tournament (where eight nations compete to win the championship, making for shorter gameplay).[3] This game has a medium difficulty level and can be mastered with repeated gameplay. Teams can choose to concede from either of the tournaments at any time without dire consequences. Fictional players player for each team (nations range from Argentina to Jamaica and Russia).

    Different weather conditions can be activated on the option screen; including sunny days in addition to cloudy days, rainy days and snowy days. Fouls can be deactivated in order for less experienced player to tackle the opposition without the fear of either a yellow card or a red card.[3] Injuries can appear in the game as a result in rough play. Being tackled an excessive number of times can also cause a player to get injured. Failure to substitute an injured player results in him losing his abilities for the remainder of the game.

    The referee himself can also be knocked out by any human-controlled player but the player will always be caught and given a red card.[4]

    Reception

    GamePro gave the game a score of 3 out of 5 while Game Players gave it a score of 60%.

    References

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