Shanghai (video game)

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Shanghai
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Publisher(s) Activision
Platforms Amiga, Amstrad CPC, Apple II, Apple IIGS, Atari 8-bit, Atari Lynx, Atari ST, Commodore 64, Game Boy, Macintosh, MS-DOS, MSX, Nintendo Entertainment System, Master System, TRS-80 CoCo, TurboGrafx-16
Release date(s) 1986

Shanghai is a computer game developed by Activision in 1986 for the Amiga, Macintosh and Apple IIGS and also the Master System.

Gameplay

Shanghai is a computerized version of mahjong solitaire. After winning a game, the tiles reveal the three-dimensional blinking eye of a dragon behind the game screen.[1] The Macintosh and Sega Master System version shows an animated dragon spitting fire.

Development

Shanghai was programmed by Brodie Lockard.[1]

Reception

Shanghai was successful, selling more than 500,000 copies by 1991.[2] Computer Gaming World in December 1986 published varying opinions. One stated, "I couldn't believe [Activision] had wasted their resources on putting it out",[3] while another called it "probably the best game of the year".[4] Compute! reviewed the game favorably, reporting that "our Shanghai mania is of such proportions that I am beginning to fear for our health".[5] In 1988, Dragon gave the game 5 out of 5 stars,[1] and also gave the Atari Lynx version 5 stars later in 1992.[6] IGN gave the Atari Lynx game a 10/10 review score.[7]

Sequel

A sequel to this game was entitled Shanghai II: Dragon's Eye and was released on the Sega Genesis and Super NES. The former was also re-released on the Wii Virtual Console in the PAL regions on November 27, 2009 and in North America on January 11, 2010, which was later delisted at the end of 2013.

References

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External links

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